Skills learned in this project |
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Persona Crafting |
Site Mapping |
Researching |
Unity |
Initial Project promptHow do we increase peoples access to information on climate justice so that people know... |
My QuestionHow do we increase peoples access to information on climate justice so that people know how a buisness functions and contributes to climate change? |
AnswerI plan to design a 2D platformer game that highlights how some businesses profit on their laziness to slow down climate change. I also wanted to show ways that other businesses can have a positive contribution to climate change while still making a profit. I also tried to include ways owners can go out of their way to improve the environment. |
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PersonaNAME: Isabella Jones AGE: 31 INCOME: low-medium ABOUT: |
Journey MapThis is a journey map created for my key persona Isabella Jones |
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Game (Site) MapThis is a site map created to show the general gameplay loop. This was my initial site map, my final game ended up becoming slightly different from this map. |
PrototypingI had a few concerns about gameplay, so to test this I had my few dilemma's typed out and with a few props I created a lofi prototype. With some black and green perler beads to represent good and bad points and dominos to represent currency I had a few testers play through dilemmas to test the game. |
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The opening screen |
Intro explination for who you are and why you are there |
First screen upon starting the game |
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Cutting down a tutorial tree |
The next sign for the tutorial after cutting down the tree. You can see your inventory and a log after cutting down the tree. |
The last sign of the tutorial before entering the factory |
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After the second dilemma, choosing to cut down a forest |
After showing that plastic "does not spark joy" you gain a 'spark joy' award in the top corner |
After the third dilemma, choosing to overfish. You gain an extinction award on the top corner. |
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Continuing to make environmentally negative decisions |
The sky continues to become darker after still making environmentally negative decisions |
How the game ends with the bad ending. |